compiling Pure data on studio 64
Hi all,
At the moment I am attempting to compile Pure data from trunk on studio 64. uname -a gives me -> Linux 64studio 2.6.21-1-multimedia-amd64 #1 SMP PREEMPT RT Fri Jun 22 00:00:33 UTC 2007 x86_64 GNU/Linux.
I have some un met dependencies which I am uncertain about. Before I go pestering the pure data guys I want to certain of a few things. I have partially managed to compile the app ( some externals did not compile ... not a biggie right now) but when I run this compiled version it has no option for jack and alsa. I have checked installed libraries and it looks like I have
libasound.a
libasound.la
libasound.so
libasound.so.2
libasound.so.2.0.0
From some googling I have found asound libraries that are specifically for 64 bit machines.
http://packages.debian.org/etch/lib64asound2-dev. Is there any way to ensure these are the correct libraries ( for 64 bit rather than 32 bit).
My 64studio.list in /etc/apt/sources.list.d/ has the following enabled:
# Stable 64 Studio repository
deb http://apt.64studio.com/64studio/stable 64studio main
# Debian etch
deb http://ftp.debian.org/debian etch main contrib non-free
# Security updates
deb http://security.debian.org/ etch/updates main
Secondly jack development libraries:
a grep across my /usr/lib gives me
libjack0.100.0
libjack-0.100.0.so.0
libjack.a
libjackasyn.so.0
libjackasyn.so.0.11
libjack.la
libjack.so
libjack.so.0
libjack.so.0.0.23
Again is there any way to tell if there are the correct ones. I installed alot of stuff last night and might not have been paying too much attention.
Finally the external which fails to build (GEM) complains about not finding the GL headers. I have installed the glut dev libraries. My usr/include has a GL folder with which seem to be gl related headers one being gl.h. As i said above Gem is not a biggie but the use of alsa and jack is. It could be the configure stage is all wrong in which case I will try to sort out.
phew ...
Conor

Why compile?
To build stuff